Upcoming Events:

Video Games Preservation: Practices and Approaches

 

10 November 12:30 to 16:30
Centre for Digital Scholarship, Weston Library, Oxford

Videogames as a medium represent unique challenges for archivists and curators - a game is both an experience and an object, a work of art and a commercial product, and both a defined and ever-changing object of study and preservation. All of these paradoxes make the preservation of games and game history a space of constant renegotiation and creativity. How do you capture the historical experience of play? How do studios preserve and structure their own design documents? and how can archivists and curators resist the inexorable tide of technological obsolescence and give games an ongoing life after the industry has moved on?

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